[QUESTS] Ladder Obby!
A Roblox experience owned by Hypers Club.
ObbyENladder climbingquest systemmultiplayer parkour
Description (written by the developer; not a statement by this register)
NEW QUESTS UPDATE! Welcome to Ladders Obby! 🏔️ NOW AT 2000 ALTITUDE! - Second Map is fully released! - Added Quest NPCs around the Map! - Added a Pushing Mini Game Behind Spawn! - Added New Ladders! (Neon, Group, Lava, Rock, Goblin) This game takes you on a journey as you ascend a mountain so many fail to climb! Will you be able to climb to the top or will you fall to your doom trying? Play solo or with friends as you take on the toughest heights of Roblox 👍 Like the Game? Leave a thumbs up to support! CONTROLS (Computer): - Shift Lock (Left Shift) UPDATE COMING SOON!🎇 Inspired by Steep Steps tags: ladders, mountain, climbing, ladder, climb, adventure, zipline, friends, coop, multiplayer, climbing, hiking, hill, bridge, build, beautiful, long, cuteobstacle course, obby, adventure game, impossible, 1%, parkour, factory, scary, difficulty chart, rage, hard, fun, challenging, run, towers, insane, difficult, unbeatable, long, master, extreme, new, ladder, ladder, ladder
Last updated by the developer 21 Mar 2026, 08:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 22:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.