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Eat the veggies. As much as you can.

Eat the veggies. As much as you can.

A Roblox experience owned by Vegetable crunchers.

SimulatorENeatingfoodcasual

Description (written by the developer; not a statement by this register)

There is a lot for you to eat. Please enjoy it.

Last updated by the developer 29 Jul 2025, 06:17 UTC.

0
playing (measured 12 Aug 2026, 17:38 UTC)
2,291
lifetime visits
97%
liked (136 👍 / 4 👎)
238
favourites (103.9 per 1k visits)
21 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Try a Vegetable · other1,068 · 0.00% win
Try a Mandrake Root · other1,039 · 0.00% win
Try an Orange Vegetable · other1,000 · 0.00% win
Try a Pink Vegetable · collection919 · 0.00% win
Heartless · other707 · 0.00% win
Eat 100 Vegetables · collection662 · 0.00% win
Eat 1,000 Vegetables · other199 · 0.00% win
Tricked · secret152 · 0.00% win
Eat 10,000 Vegetables · other15 · 0.00% win
Try an Omega Vegetable · other0 · 0.00% win
Eat 1,000,000 Vegetables · collection0 · 0.00% win
Eat 100,000 Vegetables · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9718 August 2026 — 97 % liked7 September 2026 — 97 % liked17 September 2026 — 97 % liked18 August 202617 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 18:3397no change
7 Sept 2026, 18:3297no change
18 Aug 2026, 17:3897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.