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[INTERMEDIATE] Tower Defense X Armageddon BETA

[INTERMEDIATE] Tower Defense X Armageddon BETA

A Roblox experience owned by 13Productions.

Tower defenseENtower defensefan gameboss fights

Description (written by the developer; not a statement by this register)

tdx fan game, mainly based on tower battles: battlefront and alien shooter 2 INTERMEDIATE UPDATE: - New mode with lots of enemies - 2 new bosses, Eradicator MK1 and Predator - 2 new towers, Lasergunner and Medic - 2 New maps, 1 map has been added back Only in TDX: Armageddon

Last updated by the developer 16 Jul 2026, 15:41 UTC.

0
playing (measured 11 Aug 2026, 06:53 UTC)
178,392
lifetime visits
82%
liked (1,547 👍 / 350 👎)
3,109
favourites (17.4 per 1k visits)
22 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big donation
250 R$
Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cure the Plague · progression4,018 · 0.00% win
Marksman · other3,755 · 0.00% win
Explosive Accuracy · other2,737 · 0.00% win
Drone Army · other1,717 · 0.00% win
Calculated Crit · other906 · 0.00% win
Defeat Eradicator · progression841 · 46.2% win
13Physc · other837 · 0.00% win
Say hello to my lil friend! · other833 · 0.00% win
Aerial Clash · other695 · 0.00% win
True Captain · other695 · 0.00% win
Honest work · other580 · 0.00% win
FIRE IN THE HOLE · other476 · 0.00% win
Speed demon · other430 · 0.00% win
Kritz boost · other421 · 15.4% win
Anti Air? · other393 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8215 August 2026 — 82 % liked25 August 2026 — 82 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 05:4782no change
15 Aug 2026, 05:4682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.