Blue Foundation | A New Beginning
A Roblox experience owned by [SCP 푸른재단] - 공식 그룹.
RoleplayENSCP FoundationRoleplayFPS
Description (written by the developer; not a statement by this register)
Main: tyuiop6786 SUBJECT: tyuiop67860 📢 (History of the Blue Foundation) BLUE FOX'S SCP FOUNDATION -> BLUE FOX FOUNDATION -> BLUE FOUNDATION (SUB) -> BLUE FOUNDATION V2 -> BLUE FOUNDATION V3 BETA I own the ownership rights of all Blue Foundations that have been created so far. The group also has some sold out, I hope you don't get me wrong. 👋 (Hello) Welcome to the Blue Foundation. Welcome to Sky - Foundation. 🎯(Introduction) THIS GAME USES THE SCP FOUNDATION AS ITS MOTIF, BUT IT IS A FOUNDATION GAME THAT IS QUITE DIFFERENT FROM THE USUAL FOUNDATION. The main game is based on the SCP Foundation, but it is a foundation game that is quite contrary to the foundation that is usually associated with it. (Instead of Introduction) Can be divided into recovery team, guard, broadcast department, foreign ministry. Other ranks can be divided into others. 👑(Event) 1. Press the stack at the front entrance to play as a team in the event. 2. Run an occasional Robux event. 🔖(Algorism) SCP, Korea, Gun, ACS, FPS, RP, Foundation, Blue Foundation, Poje, Foundation, Rollplay, Command Test, Robux, Battle, Isolation, Secure, Protect, Standby, Guard, Recover, Broadcast (Other Guidance) 1. You need to join the community to join the board. 2. If you take a photo as a requirement when you have been promoted, it will help you when you recover. 3. No development scouts. Begging is not allowed. 4. Make sure you've earned a Rank when you upgrade! Total System: Carbon Engine
Last updated by the developer 15 May 2025, 11:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 02:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.