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[🎮 TACTICAL] MULTIFANDOM Avatar Ideas +1000

[🎮 TACTICAL] MULTIFANDOM Avatar Ideas +1000

A Roblox experience owned by Dark Homestore..

RoleplayENAvatar CustomizationOutfit ShopMulti-fandom

Description (written by the developer; not a statement by this register)

Welcome! Discover your perfect avatar and try out a variety of outfits, including matching ensembles! 🤍 💙 Current Outfit Counter : 1000+ / 2k+ 🤍 ୨୧ Any in-game purchases will remain in your inventory! ♡ Donations and purchases are greatly appreciated! ୨୧ DISCLAIMER: Not all clothes and UGC items are owned by us! ♡ If you enjoy the game, please like, share, and give it a thumbs up! For more content, join our group! Group: https://www.roblox.com/groups/14302643 tags - Avatar Customization, Clothing Trends, Social, Friends, Creativity, Outfit Store, Hair Combo, Matching Fits, Hair Style, Home Store, Try On, Outfit Shop, Mall, Avatars, Hair Combo Shop, Aesthetic, Da Hood, DH, Steal Outfits, R6 DollhouseRP, Dollhouse roleplay, Dahood, Dahoodoutfits, Headless, Headlessfits, r6, R6 Outfits, Matching Outfits, Outfit Ideas, Catalog, Outfit Loader, Fits, Matching Outfits, Try on, Outfits,

Last updated by the developer 15 Jan 2025, 13:51 UTC.

0
playing (measured 16 Aug 2026, 14:19 UTC)
3,268
lifetime visits
67%
liked (8 👍 / 4 👎)
569
favourites (174.1 per 1k visits)
22 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome2,609 · 0.00% win
Meet the owner · social45 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.