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[17 🚗 + FEATURES]  Welcome To DriveScape! | BETA

[17 🚗 + FEATURES] Welcome To DriveScape! | BETA

A Roblox experience owned by Crystiq Studios.

SimulatorENdriving simulatorvehicle collectionprogression system

Welcome To DriveScape! is a simulator experience created on 2024-07-22. It has recorded 784,350 lifetime visits and 4,016 favorites. Currently, seven players are active. The experience holds a 91% like percentage. The description notes it is a BETA version featuring a left-hand drive fictional map with plans for a right-hand drive Hobart-based map.

Description (written by the developer; not a statement by this register)

Game Name: WTD | Welcome to DriveScape! 📝NOTE: Luxury, Imported & Performance gamepasses exist so we can pay our devs. 😊 ⚠️ CURRENT: LHD Based Fictional Map with vast expanses, while we develop the upcoming map. ⚠️ UPCOMING: Map Based on 1:1 Hobart, Australia under development. (RHD) You're enjoying early access! Make sure to 👍 & share with your friends WTD is an immersive driving experience where realism meets freedom. Cruise through, explore, and build your dream garage as you drive, earn, and level up. WTD is built for players who love to cruise, explore, and progress at their own pace. - 150+ Vehicles: Massive selection of cars to drive - Drive-2-Earn System: Earn money by driving, but make sure to be responsible! - Level Up & Progression: Increase your earnings as you level up - Atmosphere: Immersive driving feel Aug 7 Changelogs: - Changelogs are too long to be listed here, please visit our official comms! 🎮 - NEW CASH CODES! 💵 Join our communications to redeem them! 💰

Last updated by the developer 8 Aug 2026, 06:09 UTC.

7
playing (measured 10 Aug 2026, 18:52 UTC)
784,350
lifetime visits
91%
liked (3,120 👍 / 317 👎)
4,125
favourites (5.3 per 1k visits)
22 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:527first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Performance Cars
499 R$
Import Pass
399 R$
Exotic & Luxury Vehicles
299 R$
50 Slots
199 R$
20 Slots
89 R$
Dev Donation (READ DESC)
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Access! · welcome125,559 · 73.4% win
First time experience! · welcome124,659 · 73.4% win
First Vehicle! · collection76,032 · 49.1% win
You met the game creator! · welcome360 · 0.00% win
You met the game developer! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:4791no change
14 Aug 2026, 17:4691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.