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Christmas Massive Mansion Tycoon πŸŽ„πŸŽ…

Christmas Massive Mansion Tycoon πŸŽ„πŸŽ…

A Roblox experience owned by Mystery Creations..

TycoonENtycoonchristmasroleplay

Christmas Massive Mansion Tycoon πŸŽ„πŸŽ… is a tycoon experience created on 2024-07-23. The game records 717,135 lifetime visits and 2,550 favorites. Currently, zero users are playing. The title maintains an 89% like percentage. It features mansion building, weapons, and role-playing mechanics within the tycoon genre.

Description (written by the developer; not a statement by this register)

Welcome to Massive Mansion Tycoon! Build your dream mansion, purchase awesome weapons, upgrade, role play with friends, explore, and so much more! πŸ”” LIKE the game and hit the NOTIFY button for more updates! πŸ”” 🌟UPDATE 2🌟 - 2 NEW Cars! πŸš— - Improved Leaderboards! πŸ† - 1 NEW Weapon! πŸ”« - NEW Daily Rewards! 🎁 - Bug Fixes! πŸ› ⭐ Premium benefits: +10% cash! πŸ’Έ Invite friends: +5% cash!

Last updated by the developer 31 May 2026, 12:07 UTC.

0
playing (measured 10 Aug 2026, 17:48 UTC)
717,135
lifetime visits
89%
liked (1,166 πŸ‘ / 145 πŸ‘Ž)
2,550
favourites (3.6 per 1k visits)
23 July 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Sienna
399 R$
Auto Buy
399 R$
Auto Collect
299 R$
x2 Cash Boost
249 R$
Nuke Launcher [SALE]
199 R$
Supra Chirona
199 R$
Ultra VIP
149 R$
Speed Boost
99 R$
Banana Blaster
99 R$
Double Damage
99 R$
VIP
99 R$
x1.5 Cash Boost
99 R$
Jump Boost
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! Β· welcome157,112 Β· 0.00% win
1ST Floor Β· progression48,658 Β· 0.00% win
2ND Floor Β· progression189 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 β€” 89 % liked23 September 2026 β€” 89 % liked14 August 202623 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 21:2389no change
14 Aug 2026, 18:1789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.