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Anime Squad [Beta]

Anime Squad [Beta]

A Roblox experience owned by NoExt Anime.

SimulatorENAnimeIdle/ClickerBoss Fighting

Anime Squad [Beta] is a simulator experience created on 2024-07-23. The game has recorded 2,299,467 lifetime visits and holds 65,061 favorites. It maintains a 94% like percentage. Currently, zero users are playing. The description indicates weekly updates and lists gameplay mechanics including boss battles, woodcutting, and mining.

Description (written by the developer; not a statement by this register)

This game has just been launched and will be Updated Every Week; How to Play : ⚔️Beat powerful bosses to gain Gold and Gems and other treasures. 🪓Woodcutting to gain woods to unlock New Area. ⛏️Mining to gain ores to upgrade Anime Squad Technology. Code: EATEST, Thanks1000LIKES, Thanks10kLIKES, AESUPD1, AESUPD2, AESUPD3 Next code at 30K likes. Like & Favorite this game for more codes. Join our group & community server to give us feedback. Tags: Anime, Anime Elites Squad, Adventure, Champions, Anime Fighters, Collector Simulator, Action, Friends, Kung Fu Panda

Last updated by the developer 21 May 2026, 06:56 UTC.

0
playing (measured 10 Aug 2026, 15:53 UTC)
2,299,467
lifetime visits
94%
liked (21,980 👍 / 1,338 👎)
65,030
favourites (28.3 per 1k visits)
23 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

New Beginner · welcome848,429 · 100.0% win
Defeat Barth · progression619,739 · 100.0% win
Defeat Boss Super Brolly · progression312,567 · 0.00% win
Defeat Boss Friesa · progression179,659 · 0.00% win
Defeat Boss Big Mama · progression62,615 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.