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GUESS THE ZENLESS ZONE ZERO (ZZZ) CHARACTER!!

GUESS THE ZENLESS ZONE ZERO (ZZZ) CHARACTER!!

A Roblox experience owned by ZINOGRE // STYGIAN.

MinigamesENZenless Zone ZeroQuizCharacter Identification

Description (written by the developer; not a statement by this register)

⚙️ MIHOYO'S ZENLESS ZONE ZERO QUIZ! ⚙️ Test your knowledge of MiHoYo's action RPG, Zenless Zone Zero across 5 challenging categories! From Playable Characters to W-Engines, each level will push your understanding to the limit! Do you have what it takes to beat all the stages and earn yourself the title of ✨True Proxy✨? Tags (ignore): zzz, zenless zone zero, ellen, ellen joe, mihoyo, hoyolabs, gacha, belle, wise, bangboo, guess the character, guess, funny, meme

Last updated by the developer 29 Jul 2025, 19:01 UTC.

0
playing (measured 25 Aug 2026, 13:16 UTC)
14,461
lifetime visits
62%
liked (62 👍 / 38 👎)
144
favourites (10.0 per 1k visits)
23 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 13:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[50% SALE!] ADMIN COMMANDS
499 R$
[70% LIMITED SALE] BECOME KJ!!!
299 R$
MAKE VON LYCAON BARK!!!
150 R$
TOUCH TAIL!!!
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO GUESS THE ZZZ CHARACTER! · welcome11,513 · 100.0% win
ZZZ Enjoyer (Beat Stage 1) · progression1,227 · 36.4% win
ZZZ Enthusiast (Beat Stage 2) · progression295 · 0.00% win
ZZZ Fan (Beat Stage 3) · progression21 · 0.00% win
ZZZ Gamer (Beat Stage 4) · progression16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

62646325 August 2026 — 63 % liked4 September 2026 — 64 % liked14 September 2026 — 63 % liked15 October 2026 — 63 % liked25 October 2026 — 62 % liked25 August 202625 October 2026
5 measurements spanning 61 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 11:2262-1
15 Oct 2026, 11:2163no change
14 Sept 2026, 22:5263-1
4 Sept 2026, 22:3764+1
25 Aug 2026, 21:0863first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.