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Murder Trouble

Murder Trouble

A Roblox experience owned by Lightgarten.

Social & hangoutENsocial deductionasymmetric multiplayersurvival

Murder Trouble is a social-hangout experience created on July 23, 2024. The game has accumulated 15,419,438 lifetime visits and 42,387 favorites. Currently, 14 players are active. The title holds a 78% like percentage. It features mechanics involving murderers, sheriffs, and innocents within a gun-based gameplay loop.

Description (written by the developer; not a statement by this register)

🔥Welcome to Murder Trouble! ⭐ Murder with a TWIST: When the timer hits zero, EVERYONE gets a GUN 🔪 Murderer: Take out everyone, but watch out for the Sheriff! One bullet and it's game over for you 💥 Sheriff: Team up with the Innocents, as you’re the only one who can stop the Murderer 👀 Innocents: Stay sharp and stay hidden to survive 🔔 Like and favorite the game for more updates! 💛 Thanks for playing! 📌 Murder, Trouble, mm2. Mystery, Innocent, Sheriff, Gun, Knife, vs

Last updated by the developer 20 May 2026, 17:13 UTC.

14
playing (measured 10 Aug 2026, 16:53 UTC)
15,419,438
lifetime visits
78%
liked (7,465 👍 / 2,052 👎)
42,493
favourites (2.8 per 1k visits)
23 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:5315first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Coin Bag
199 R$
x2 Quests
98 R$
Sheriff Pack
48 R$
Murder Pack
48 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Murder Trouble! · welcome6,165,639 · 100.0% win
Your First Round! · welcome4,363,292 · 100.0% win
Played 2 Rounds · progression4,317,772 · 100.0% win
Played 3 Rounds · progression3,498,186 · 83.6% win
Innocent Win · other3,107,973 · 61.6% win
Played 4 Rounds · progression2,890,598 · 69.7% win
Played 5 Rounds · progression2,440,151 · 58.5% win
Played 10 Rounds · progression1,263,808 · 31.1% win
Level 5 · progression1,258,246 · 27.2% win
Star Win · other736,434 · 16.1% win
Sheriff Win · progression639,824 · 29.2% win
Murder Win · progression577,377 · 35.7% win
Played 20 Rounds · progression540,157 · 11.4% win
Level 10 · progression203,615 · 3.8% win
Played 50 Rounds · progression167,992 · 2.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7813 August 2026 — 78 % liked23 August 2026 — 78 % liked2 September 2026 — 78 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:0478no change
23 Aug 2026, 17:4578no change
13 Aug 2026, 17:3878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.