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Survival Odyssey

Survival Odyssey

A Roblox experience owned by Survival Odyssey.

SurvivalENopen worldbase buildingtribe warfare

Survival Odyssey is a survival game created on July 24, 2024. It has accumulated 31,831,902 lifetime visits and 99,953 favorites. Currently, 51 players are active. The experience holds a 74% like percentage. The genre is classified as survival.

Description (written by the developer; not a statement by this register)

Can you survive, or will the wild break you first? Break trees, mine stone and hunt to make it through your first night. Then build a massive base, tame mounts you can actually ride, raid other players and lead a tribe strong enough to rule the whole world. 🪓 Gather Resources. Chop, mine and hunt to stay alive. 🏰 Build Huge Bases. Fortify your land and defend it. 🐎 Ride Mounts. Tame beasts and cross the map fast. ⚔️ Fight Players. Open world PvP, raids and full loot. 👑 Create Tribes. Recruit allies and take over the map. 📢 Community driven updates every Friday at 12PM PDT 🎮 Play on Xbox, PlayStation 5 and Mobile 💛 Like and favorite if you want us to keep pushing updates 🚫 No tolerance for exploiters. Cheaters get permanently banned, no second chances. Our moderators will find you. Tags: survival game, open world survival, tribe wars, base building, mounts, PvP, raiding, crafting, multiplayer survival, tribes, Story, Lore Heavy

Last updated by the developer 8 Aug 2026, 10:32 UTC.

51
playing (measured 10 Aug 2026, 15:35 UTC)
31,831,902
lifetime visits
74%
liked (65,503 👍 / 22,497 👎)
99,996
favourites (3.1 per 1k visits)
24 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3525first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Resources
1,199 R$
2x Essence
999 R$
2x Mojo
999 R$
2x Bag Space
499 R$
2x Luck
499 R$
2x Tool Power
489 R$
Advanced Cosmetics
189 R$
Double Hat
189 R$
2x Less Hunger
139 R$
Faster Chest Open
89 R$
Boulder
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,843,481 · 0.00% win
Welcome Back! · welcome438,218 · 0.00% win
Completed Tutorial · welcome73,398 · 0.00% win
First Blood · other60,374 · 0.00% win
Tribe Founder · other28,445 · 0.00% win
Wanderer · other16,581 · 0.00% win
God Among Men · other9,543 · 0.00% win
Apprentice Crafter · other8,541 · 0.00% win
Chef's Kiss · other8,254 · 0.00% win
Gone Fishing · other5,547 · 0.00% win
Glutton · other5,478 · 0.00% win
Pocket Change · other5,080 · 0.00% win
Explorer · other4,760 · 0.00% win
Getting Started · welcome4,132 · 0.00% win
Reborn · progression3,373 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7423 August 2026 — 74 % liked2 September 2026 — 74 % liked22 September 2026 — 74 % liked2 October 2026 — 74 % liked12 October 2026 — 74 % liked22 October 2026 — 74 % liked23 August 202622 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:4574no change
12 Oct 2026, 15:3874no change
2 Oct 2026, 15:3774no change
22 Sept 2026, 15:3674no change
2 Sept 2026, 15:3274no change
23 Aug 2026, 15:1974first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.