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Best Western Hotels | V1

Best Western Hotels | V1

A Roblox experience owned by Best Western Hotels || BWH.

RoleplayENhotel roleplayjob simulationreal-world IP parody

Description (written by the developer; not a statement by this register)

Welcome to Best Western Hotels! Group: http://www.roblox.com/My/Groups.aspx?gid=34650306 This hotel has a total of 25 rooms. Want a job? be sure to join the group and send an application! Build by TheAndrewUnderwood Credits: -kingofhisheart -SanFranIntern (Elevators) Tags: Hilton, Bloxton, McDonalds, McRonalds, Cafe, Hotel, Frappe, Nova, Hotel, hotel, airport, vacation, stay, getaway, restaurant roleplay, Restaurant Roleplay, Flamingo, Tips, Roblox, Coffee, Fan Group, Flebsy, Drive thru, McDonalds & Partners, fast food, burger, big mac, nugget, fun, food, nova, hotel, cafe, troll, eat, friends, donate, cool, cars, Best Western, Hotel, Hotels, Best westerns, bw, bwh

Last updated by the developer 19 Dec 2025, 00:28 UTC.

0
playing (measured 11 Aug 2026, 20:08 UTC)
21,572
lifetime visits
81%
liked (44 👍 / 10 👎)
153
favourites (7.1 per 1k visits)
24 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Suite Room
175 R$
Skip the Application!
75 R$
VIP Lounge
60 R$
Segway
50 R$
Selfie Stick Gamepass
30 R$
Bike
25 R$
Skincare Kit
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited Best Western Hotels V1! · other14,012 · 0.00% win
You met TheAndrewUnderwood! · social122 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8116 August 2026 — 81 % liked15 October 2026 — 81 % liked16 August 202615 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 10:0581no change
16 Aug 2026, 08:0881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.