常海電鉄|Tsuneumi Electric Railway
A Roblox experience owned by 青浦常海グループ|Aoura-Tsuneumi Group.
SimulatorJAtrain simulationrailway managementjapanese culture
Description (written by the developer; not a statement by this register)
常海電鉄|Tsuneumi Electric Railway ーーー ゲームへの参加にはコミュニティへの参加が必要です。 実在の企業、団体、人物などとは関係ありません。 ーーー ◎クレジット|Credit ・VOICEVOX:東北きりたん ・一部発車メロディー:https://scratch.mit.edu/users/Doctoryellow922/ ーーー Copyright © 2023–2026 Tsuneumi Electric Railway. All rights reserved.
Last updated by the developer 2 May 2026, 07:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.