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RNG Test

RNG Test

A Roblox experience owned by NKSL Studio.

TycoonENaura rollingRNG mechanicscollection

RNG Test is a tycoon experience created on 2024-07-24. It has recorded 2,447,695 lifetime visits and holds 4,769 favorites. The title maintains an 80% like percentage. Currently, zero users are playing. The description notes the inclusion of over 190 rollable auras and free private servers.

Description (written by the developer; not a statement by this register)

💠Welcome to RNG Test! ❗Before you start playing the game you should know that even tho RNG Test is a modded game it still has some pretty rare auras in it to roll AND if you happen to be a creator of any auras in the game and you want them to be removed contact me through the blue app. ❗Tutorial on how to start rolling 1M+ auras is in the game by clicking button with [!] you can access the tutorial 🔄 The Game Contains around 190+ Rollable Auras! 🍀Get more powerful potions through achievements tab! 🎯 Flex your auras! 🆓 Free private servers available for the best performance! ❇️ There's gamepasses in the game but they're not needed for a quick progress! You can play for free and still progress pretty quickly! ⚪ Since Roblox restricts most of the chat communications the best way to talk with the community is to join our community server in the blue app! it's pinned to the game and the group!

Last updated by the developer 12 Aug 2026, 17:41 UTC.

0
playing (measured 13 Aug 2026, 00:30 UTC)
2,447,695
lifetime visits
80%
liked (2,383 👍 / 601 👎)
4,768
favourites (1.9 per 1k visits)
24 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Read Desc] Get Any 4 Auras that you want
4,000 R$
[Read Desc] I can do anything!
2,100 R$
[New] [Read Desc] Get 4 Auras that you want
1,250 R$
[Rework] The Moon Lord
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Caves · progression95,408 · 0.00% win
Touch the Grass · other1 · 0.00% win
Roll, Eat, Sleep, Repeat · progression0 · 0.00% win
The Enlightener · other0 · 0.00% win
There's no way to stop it! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:3880no change
14 Aug 2026, 07:3780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

rng-test.fandom.com1 active editors · 459 edits
38 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.