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CITY HEISTS: RPG

CITY HEISTS: RPG

A Roblox experience owned by UltraLights Game Studio.

RacingENopen-worldcrime simulationarchetype-based

Description (written by the developer; not a statement by this register)

🚨 Welcome to CITY HEISTS: RPG! 🚨 The ultimate open-world criminal simulation. Choose your role, team up with a crew, and execute the ultimate crime wave in an open-world procedural city! The city is yours for the taking. From the safety of the Town Hall to the dark corners of the hidden Robber Safehouse, every block holds massive opportunity. Will you become a legendary mastermind or rule the streets? 💰 CHOOSE YOUR ARCHETYPE: 💻 Hacker — Bypass high-tech vault security networks for bonus cash payouts! 💪 Muscle — Smash through physical security barriers with massive bag capacities! 🏎️ Driver — Outrun the heat with high-speed escape mobility perks! 🏦 TARGET THE CITY: Hit everything from local Gas Stations and Electronics Centers to the heavily guarded Jewelry Store and the massive 3-Floor Mega Bank Vault! Infiltrate custom shops, dodge security, and rob cash registers right under the noses of live Clerk NPCs. Move fast—your active crimes will land your name on the global FBI

Last updated by the developer 19 Aug 2026, 02:20 UTC.

0
playing (measured 19 Aug 2026, 10:03 UTC)
990
lifetime visits
100%
liked (5 👍 / 0 👎)
2
favourites (2.0 per 1k visits)
24 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 10:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin panel
300 R$
Early acess Items
200 R$
Private server +
200 R$
Sword
165 R$
Starter Kit
100 R$
Lighter
100 R$
Muffin
90 R$
10 more speed
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the Co-Owner Darl · other0 · 0.00% win
Win 5 rounds in 6 minutes · progression0 · 0.00% win
Met The owner · social0 · 0.00% win
You found the ban hammer in the game good job · secret0 · 0.00% win
You played in the beta Version · other0 · 0.00% win
You met the Admin of the game · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

801009019 August 2026 — 80 % liked19 October 2026 — 100 % liked19 August 202619 October 2026
2 measurements spanning 60 days, net +20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 09:15100+20
19 Aug 2026, 22:0780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.