[🎉UPD] 💻 Sell Gaming PCS and Prove Mom Wrong
A Roblox experience owned by Blendify Studios.
TycoonENbusiness simulationlife simmoney grinding
The Roblox experience titled '[🎉UPD] 💻 Sell Gaming PCS and Prove Mom Wrong' is a tycoon game created on July 24, 2024. It currently has 11 players online. The experience has accumulated 13,429,962 lifetime visits, 895,232 favorites, and maintains a 91% like percentage.
Description (written by the developer; not a statement by this register)
your mother thinks that building computers is just a waste of time, so she kicks you out of the house. you must prove your mother wrong by becoming a multi millionaire from your pc business 💵 JOIN THE GROUP FOR 1.5X CASH MULTI 📋 JOIN THE GROUP FOR THE LATEST CODES Codes: IN GROUP SHOUT inspired by joshua
Last updated by the developer 9 Feb 2026, 06:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:20 | 15 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 18:32 | 91 | no change |
| 13 Aug 2026, 18:31 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.