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Carry JustAGuy

Carry JustAGuy

A Roblox experience owned by pyro’s cool games.

ObbyENplatformerco-opobstacle course

Description (written by the developer; not a statement by this register)

A platformer obby game where you are tethered to a npc named JustAGuy and have to “carry” him by going through multiple obstacles without him dying and making it to the end. You can adjust the length of the rope and the maximum increases every tenth checkpoint. It would probably take a while to finish all the checkpoints as I am working on another project.

Last updated by the developer 7 Jun 2026, 18:17 UTC.

0
playing (measured 10 Aug 2026, 19:23 UTC)
322
lifetime visits
75%
liked (3 👍 / 1 👎)
6
favourites (18.6 per 1k visits)
24 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Checkpoint 10 · progression3 · 0.00% win
Checkpoint 20 · progression0 · 0.00% win
Checkpoint 30 · progression0 · 0.00% win
Checkpoint 40 · progression0 · 0.00% win
Checkpoint 50 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.