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[Update3 Layout]Soul Land Blox2 - World of douluo2

[Update3 Layout]Soul Land Blox2 - World of douluo2

A Roblox experience owned by Space7 Studio.

SimulatorENanime adaptationdouluo dalusimulator

[Update3 Layout]Soul Land Blox2 - World of douluo2 is a simulator experience created on 2024-07-25. The game has accumulated 2,619,238 lifetime visits and 12,385 favorites. Currently, two users are playing. The title holds a 96% like percentage. It supports PC, mobile, tablet, and console platforms.

Description (written by the developer; not a statement by this register)

👋 Welcome to ⭐Soul Land Blox 2 ⭐ 🎮 HOW TO PLAY: A land where only the mystical souls of battle lay. The continent of Douro. How will you survive in this unknown environment? With a new road to follow, a new legend begins... 🗡️ - Unlock new Soul ⭐ - Gain new Soul Skill ⚔️ - Take new Soul Rings ⚡ - Enhance the level of your WarSouls 💪 - Upgrade and obtain the strength 🗺️ - Unlock new Map and Fight with New Enemies 👹 - Seize the treasure and final Soul-Ring after beating the powerful Boss in each stage. 🖥️📱🎮 Supports PC & Mobile & Tablet & Console 👍 Support us by leaving likes! 👍 🏷️TAGS: soulland, warsoul, soulring, douluo, weapon, simulator

Last updated by the developer 29 Sept 2024, 00:59 UTC.

2
playing (measured 10 Aug 2026, 17:00 UTC)
2,619,238
lifetime visits
96%
liked (15,381 👍 / 708 👎)
12,462
favourites (4.8 per 1k visits)
25 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:002first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP GamePass
299 R$
Draw Ten Souls
299 R$
Auto Upgrade Soul
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 September 2026 — 96 % liked3 October 2026 — 96 % liked13 October 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 07:1696no change
13 Oct 2026, 07:1596no change
3 Oct 2026, 07:0896no change
23 Sept 2026, 07:0796no change
13 Sept 2026, 07:0796no change
3 Sept 2026, 07:0696no change
24 Aug 2026, 07:0496no change
14 Aug 2026, 07:0496first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.