Andew's Place (1.16.1)
A Roblox experience owned by DrewVision.
Social & hangoutENhangoutobbybaldi
Description (written by the developer; not a statement by this register)
Welcome to the most epicest hangout place of all time: ANDEW'S PLACE!!! Previously known as "Hall of things", Andew's Place is a step up from that as not only does it have halls of things, but there's also things to do, and secrets to find! What kind of things, you may ask? How about some secret badges with rewards once collected? How about some NPCs to talk to? What about some super cool LED fun fact screens? Maybe some of the other ways to play, like a survival from ZEN in Baldi's schoolhouse, or even an obby made over 10 years ago with a reward at the end, too? Maybe even a pool with a giant waterslide? There's a bunch of things to do in this game. If you really can't find anything to do, then that's truly just a skill issue. (kidding.) Now what are you still reading this, for? Go play the game! Have fun! Yo its me Mocha don't tell Andew that im here🤫 yo its andew again mocha if you kidnap my friends again im calling pest control :troll: nah I'd win I'm too strong for them
Last updated by the developer 20 Jul 2026, 07:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 21:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.