[RELAPSE] Are you lonely?
A Roblox experience owned by UnspokenWords.
RoleplayENrelaxationnaturesocial-reflection
[RELAPSE] Are you lonely? is a roleplay experience created on 2024-07-25. It has recorded 150,123,873 lifetime visits and 1,118,159 favorites. Currently, 1,806 users are playing. The title holds a 97% like percentage. The game allows players to interact with a nature-themed environment and leave notes.
Description (written by the developer; not a statement by this register)
A quiet nature space for those who want to reflect, relax, or simply enjoy a moment of peace. The wind gently whispers, music comforts you, and time slows down 🎵. Perfect for peaceful walks and calm thoughts. ✨🌿 Explore the cabin, wander through the park paths, and interact with the environment at your own pace. 🛝🌲 Leave a Note: Write a thought, a memory, or a short message and leave it behind as part of the world’s atmosphere. ✨ For the best experience, we recommend using Automatic for smooth performance or Max for enhanced visuals. » Available Keybinds: • Press [R] to ragdoll or unragdoll • Press [Ctrl] to sprint • Press [Shift] + [P] to enter Freecam » Available Commands: • /headless or /unheadless • /korblox or /unkorblox • /re /reset /refresh – Refresh • /sync user 💭 This space was created to offer a calm, unhurried experience. Take your time and enjoy the atmosphere. • 🔔 Stay Notified: Tap the bell to stay updated with future updates.
Last updated by the developer 16 Jun 2026, 16:44 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 00:50 | 835 | +119 |
| 4 Sept 2026, 23:50 | 716 | +42 |
| 4 Sept 2026, 22:50 | 674 | -80 |
| 4 Sept 2026, 21:50 | 754 | -173 |
| 4 Sept 2026, 20:50 | 927 | -311 |
| 4 Sept 2026, 19:50 | 1,238 | -270 |
| 4 Sept 2026, 18:50 | 1,508 | -334 |
| 4 Sept 2026, 17:50 | 1,842 | -198 |
| 4 Sept 2026, 16:50 | 2,040 | -210 |
| 4 Sept 2026, 15:50 | 2,250 | +205 |
| 4 Sept 2026, 14:50 | 2,045 | +347 |
| 4 Sept 2026, 13:50 | 1,698 | +215 |
| 4 Sept 2026, 12:50 | 1,483 | +389 |
| 4 Sept 2026, 11:50 | 1,094 | +225 |
| 4 Sept 2026, 10:50 | 869 | -15 |
| 4 Sept 2026, 09:50 | 884 | -66 |
| 4 Sept 2026, 08:50 | 950 | -57 |
| 4 Sept 2026, 07:50 | 1,007 | +39 |
| 4 Sept 2026, 06:50 | 968 | -60 |
| 4 Sept 2026, 05:50 | 1,028 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 00:50 | 97 | no change |
| 4 Sept 2026, 23:50 | 97 | no change |
| 4 Sept 2026, 22:50 | 97 | no change |
| 4 Sept 2026, 21:50 | 97 | no change |
| 4 Sept 2026, 20:50 | 97 | no change |
| 4 Sept 2026, 19:50 | 97 | no change |
| 4 Sept 2026, 18:50 | 97 | no change |
| 4 Sept 2026, 17:50 | 97 | no change |
| 4 Sept 2026, 16:50 | 97 | no change |
| 4 Sept 2026, 15:50 | 97 | no change |
| 4 Sept 2026, 14:50 | 97 | no change |
| 4 Sept 2026, 13:50 | 97 | no change |
| 4 Sept 2026, 12:50 | 97 | no change |
| 4 Sept 2026, 11:50 | 97 | no change |
| 4 Sept 2026, 10:50 | 97 | no change |
| 4 Sept 2026, 09:50 | 97 | no change |
| 4 Sept 2026, 08:50 | 97 | no change |
| 4 Sept 2026, 07:50 | 97 | no change |
| 4 Sept 2026, 06:50 | 97 | no change |
| 4 Sept 2026, 05:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.