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[PIANO] Hillside Lake SHOWCASE

[PIANO] Hillside Lake SHOWCASE

A Roblox experience owned by MEMBERS SOCIETY.

RoleplayENshowcasehangoutpiano

[PIANO] Hillside Lake SHOWCASE is a roleplay experience created on 2024-07-25. It has accumulated 2,156,135 lifetime visits and 51,210 favorites. The game holds a 98% like percentage. Currently, zero users are playing. The description notes updates including piano additions and night mode.

Description (written by the developer; not a statement by this register)

GRAPHICS AND VOLUME UP FOR BEST EXPERIENCE. [ 2/20/2025 PIANO ADDED + Slightly more detail added! ] [ 9/28/2024 UPDATE] Better map + Better performance & FPS, including NIGHT MODE! Enjoy! ] Thumbs up, and share. It helps a lot. say /KORBLOX or /HEADLESS to wear for free! Enjoy the showcase hangout/explore. ignore these: vibe, vibe game, sunset, pianos, chill, water, ocean, beach, lake, day, nexus vr, forest, park, playground, sad, frog, lgbt, lgbtq, temple, japanese, japan nature, ruins, church, library, secret, food, picnic, therapy, voice chat, vc, hangout, mic up, rp, roleplay, kpop, Relax, vibe, explore, guitar, showcase, meditate, meditation, realistic, real, graphics

Last updated by the developer 11 Jan 2026, 04:24 UTC.

0
playing (measured 11 Aug 2026, 01:31 UTC)
2,156,135
lifetime visits
98%
liked (15,408 👍 / 240 👎)
51,158
favourites (23.7 per 1k visits)
25 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GENEROUS DONATION
25 R$
GENEROUS DONATION
20 R$
GENEROUS DONATION
15 R$
GENEROUS DONATION
5 R$
GENEROUS DONATION
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome1,171,637 · 0.00% win
YOU PLAYED NIGHT · welcome64,605 · 0.00% win
note 6.png · other9,153 · 0.00% win
note 3.png · other8,101 · 0.00% win
note 2.png · other4,067 · 0.00% win
YOU MET THE OWNER! · social3,094 · 0.00% win
note 1 · other2,990 · 0.00% win
note 4.png · other2,706 · 0.00% win
note 5.png · other1,416 · 0.00% win
BADGE TEST.png · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:4598no change
24 Aug 2026, 08:5198no change
14 Aug 2026, 08:4998first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.