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JoJo's RNG

JoJo's RNG

A Roblox experience owned by B.Studio.

SimulatorENJoJo's Bizarre AdventureRNGCombat

JoJo's RNG is a simulator experience created on 2024-07-25. The game has accumulated 3,715,280 lifetime visits and 12,129 favorites. Currently, 30 players are active. The title holds a 72% like percentage. It features usable stands for combat, drawing inspiration from titles such as Sol's RNG.

Description (written by the developer; not a statement by this register)

An RNG game with stands from JoJo The stands are all usable and you can use them for combat Inspired by games like Sol's RNG Missing some stands? Loading takes some time. Also consider checking out our primary game, JoJo Tycoon: https://www.roblox.com/games/6278530225/SBR-REWORK-JoJo-Tycoon#!/about

Last updated by the developer 3 Jun 2026, 20:17 UTC.

30
playing (measured 10 Aug 2026, 21:53 UTC)
3,715,280
lifetime visits
72%
liked (4,945 👍 / 1,929 👎)
12,349
favourites (3.3 per 1k visits)
25 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:5310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Double Luck
399 R$
Double Luck
299 R$
Gender-Swap Potion
299 R$
Shiny Boost
199 R$
Fast Roll
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hamon · other855,193 · 67.0% win
Bubble Hamon · other799,107 · 59.6% win
Hierophant Green · other771,933 · 61.0% win
Silver Chariot · other733,101 · 52.8% win
Magician's Red · other655,171 · 50.4% win
Speed King · other602,069 · 46.3% win
Vampire · other512,960 · 39.1% win
King Nothing · other463,150 · 30.9% win
Crazy Diamond · other426,980 · 33.3% win
California King Bed · other378,735 · 27.0% win
Mandom · other376,098 · 26.3% win
Zippper Man · other326,846 · 23.9% win
TWAU · other315,728 · 21.5% win
Purple Haze · other294,846 · 20.5% win
Za Hando · other262,094 · 17.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked3 September 2026 — 72 % liked13 September 2026 — 72 % liked23 September 2026 — 72 % liked3 October 2026 — 72 % liked13 October 2026 — 72 % liked23 October 2026 — 72 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 04:0672no change
13 Oct 2026, 04:0572no change
3 Oct 2026, 04:0472no change
23 Sept 2026, 04:0472no change
13 Sept 2026, 04:0372no change
3 Sept 2026, 04:0272no change
24 Aug 2026, 04:0272no change
14 Aug 2026, 04:0172first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.