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Flushing Simulator [Beta]

Flushing Simulator [Beta]

A Roblox experience owned by Blοx Universe.

SimulatorENphysicssandboxsimulator

Flushing Simulator [Beta] is a simulator experience created on 2024-07-26. It currently has 24 players and 8,177,971 lifetime visits. The game holds 10,426 favorites and maintains a 71% like percentage.

Description (written by the developer; not a statement by this register)

Flush objects and friends in Flushing Simulator! Unlock new props, hand skins, animations and more. Updates coming soon. [🖥️] PC Players press 'Spacebar' to drop objects!

Last updated by the developer 23 Jun 2026, 00:16 UTC.

24
playing (measured 10 Aug 2026, 14:05 UTC)
8,177,971
lifetime visits
71%
liked (3,215 👍 / 1,337 👎)
12,270
favourites (1.5 per 1k visits)
26 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0550first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Horror Pack
250 R$
Alien Tech Pack
250 R$
Bigger Toilet
199 R$
Super Giant Hands
180 R$
Feet For Hands
180 R$
Three Hands
180 R$
Boombox
149 R$
Tiny Hands
140 R$
VIP
90 R$
4x Conveyor Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,914,980 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7113 August 2026 — 71 % liked23 August 2026 — 71 % liked2 September 2026 — 71 % liked12 September 2026 — 71 % liked22 September 2026 — 71 % liked2 October 2026 — 71 % liked12 October 2026 — 71 % liked22 October 2026 — 71 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:5071no change
12 Oct 2026, 21:5071no change
2 Oct 2026, 21:4971no change
22 Sept 2026, 21:4871no change
12 Sept 2026, 21:4771no change
2 Sept 2026, 21:4671no change
23 Aug 2026, 21:4671no change
13 Aug 2026, 21:4571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.