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A Home Experience

A Home Experience

A Roblox experience owned by Antique Games.

Social & hangoutENchaossocialrandom events

Description (written by the developer; not a statement by this register)

Current Version: V. 2.0.0 ⚠️This Game is no longer being Updated, Check our Group or the Community Server for the Revamp of this Game⚠️ [ Play with Headphones for the best Experience ] Experience Home at its fullest! Dive into a Experience full of chaos and dumb things! Buy random things which are available on the market and experience random events with your friends! [ Nothing is set to stay! Anything could be changed in the future updates! ] Icon made by @MithicalHydra Highly Inspired by @Steven_Scripts game called „Warm Isolation“

Last updated by the developer 7 Aug 2026, 18:10 UTC.

0
playing (measured 21 Aug 2026, 11:03 UTC)
2,272
lifetime visits
80%
liked (12 👍 / 3 👎)
32
favourites (14.1 per 1k visits)
26 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 11:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Increased Salary
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Not so Healthy! · other90 · 0.00% win
Brzzzzzz · other54 · 0.00% win
You met Snowy! · collection53 · 0.00% win
You met Wemzlea! · other35 · 0.00% win
Survivor · other17 · 0.00% win
Incinerated · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.