Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD!!]Cute Fall Outfits! 🤎🧸🍂

[UPD!!]Cute Fall Outfits! 🤎🧸🍂

A Roblox experience owned by bl0ssom studios.

RoleplayENUGC CatalogAvatar CustomizationFashion/Aesthetic

Description (written by the developer; not a statement by this register)

(Game in progress!) 🧸 Shop and try on with friends 🍂 All purchases made in-game will be available in your Roblox inventory 🎗️ Global Donation Leaderboard 🤎 All outfits inspired by the public ~Full credit to all UGC creators and Clothing designers for items in-game. ❗️❗️ If want your UGC ITEM or CLOTHES removed from the game message me on roblox and I will 100% remove it ❗️❗️ Tags: Catalog , Catalog Editor , Outfits , Outfits Ideas , Hair Combos , Outfit Loader . Da hood Outfit Store , Hair Combo , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Outfits , Matching Outfits , Matching , Hair ,Outfit Shop Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood, DH, Steal Outfits , Matching, Halloween , y2k, fall, autumn, october, august, november, thanksgiving, baddie, kawaii, cutesy, avatar

Last updated by the developer 8 Aug 2026, 13:51 UTC.

0
playing (measured 11 Aug 2026, 09:45 UTC)
213,974
lifetime visits
77%
liked (454 👍 / 138 👎)
20,288
favourites (94.8 per 1k visits)
27 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation
100 R$
Support
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!! · welcome153,073 · 100.0% win
Met the owner! · social1,163 · 0.00% win
You joined the group!! · welcome294 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7715 August 2026 — 77 % liked25 August 2026 — 77 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:0577no change
15 Aug 2026, 03:5177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.