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[🦇] TALL EMO OUTIFTS

[🦇] TALL EMO OUTIFTS

A Roblox experience owned by vetements jeans.

RoleplayENavatar customizationUGCfashion

[🦇] TALL EMO OUTIFTS is a roleplay experience created on 2024-07-27. The game records 867,148 lifetime visits and 95,516 favorites. Currently, zero users are playing. The title holds an 83% like percentage. The description indicates public-made outfits with no copyright infringement claims.

Description (written by the developer; not a statement by this register)

[🦇] TALL EMO OUTIFTS 🔎 Looking for TALL EMO OUTIFTS? join our game! we have the best outfits 🙂 💸 All purchases made in-game will go straight to your account, it's that simple! 👍 Thumbs up, Favorite, and Share with your friends! 🛍️ Outfits made by the public. this game have no copyright or infingrement of brands, not all clothes owned by us, most ugc made by talented creators, full credits to them. (IF WANTED TO BE TAKEN DOWN, SEND MESSAGE ON ROBLOX, WILL BE REMOVED EFFECTIVE IMMEDIATELY)

Last updated by the developer 9 Apr 2025, 06:13 UTC.

0
playing (measured 11 Aug 2026, 03:36 UTC)
867,148
lifetime visits
83%
liked (830 👍 / 168 👎)
95,490
favourites (110.1 per 1k visits)
27 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:360first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome454,212 · 100.0% win
First Purchase! · other33,079 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:4683no change
14 Aug 2026, 16:3883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.