Forsaken
A Roblox experience owned by Forsaken Dev Team.
HorrorENsurvivors vs killeralpha
Forsaken is a horror experience created on 2024-07-28. It currently has 72,255 players and 5,513,339,245 lifetime visits. The game holds 3,107,983 favorites and maintains an 85% like percentage. The description notes flashing lights and loud audio, recommending caution for epileptic users. The genre is classified as horror.
Description (written by the developer; not a statement by this register)
[ CONTAINS FLASHING LIGHTS AND LOUD AUDIO, IT IS RECOMMENDED TO NOT PLAY IF YOU'RE EPILEPTIC ] Welcome to your eternal prison. SURVIVORS: Protect your teammates, complete the objectives, and survive until the timer hits 0. KILLERS: Kill them all, leave no one left standing. Do whatever it takes. Once you decide to enter, you won't be able to go back. This is your home now. Forever forsaken by it all. 🪻Azure [7-17] - New Killer, Azure! 🌺Jane Doe [3-18] - New Survivor Introduced, Jane Doe! - New Quests to unlock Jane Doe - Implemented in Map Credits, which detail who created the Map Ambience & Map itself. 🏆 RIA 2025 Best Survival Experience [ THIS GAME IS IN ALPHA ]
Last updated by the developer 4 Oct 2026, 06:50 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Oct 2026, 00:50 | 55,917 | +2,239 |
| 5 Oct 2026, 23:50 | 53,678 | +17,497 |
| 5 Oct 2026, 22:50 | 36,181 | -11,714 |
| 5 Oct 2026, 21:50 | 47,895 | +3,884 |
| 5 Oct 2026, 20:50 | 44,011 | +2,030 |
| 5 Oct 2026, 19:50 | 41,981 | -1,421 |
| 5 Oct 2026, 18:50 | 43,402 | -1,919 |
| 5 Oct 2026, 17:50 | 45,321 | -599 |
| 5 Oct 2026, 16:50 | 45,920 | +122 |
| 5 Oct 2026, 15:50 | 45,798 | -3,477 |
| 5 Oct 2026, 14:50 | 49,275 | -2,393 |
| 5 Oct 2026, 13:50 | 51,668 | +1,280 |
| 5 Oct 2026, 12:50 | 50,388 | +4,015 |
| 5 Oct 2026, 11:50 | 46,373 | +5,014 |
| 5 Oct 2026, 10:50 | 41,359 | +4,289 |
| 5 Oct 2026, 09:50 | 37,070 | +3,164 |
| 5 Oct 2026, 08:50 | 33,906 | +933 |
| 5 Oct 2026, 07:50 | 32,973 | +269 |
| 5 Oct 2026, 06:50 | 32,704 | -1,904 |
| 5 Oct 2026, 05:50 | 34,608 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
#20 Top playing now#45 Top revisited#73 Fun with friends
Growth
| Measured (UTC) | Rank on Top playing now | Change |
|---|---|---|
| 6 Oct 2026, 01:25 | 20 | no change |
| 6 Oct 2026, 00:25 | 20 | -5 |
| 5 Oct 2026, 23:25 | 25 | +2 |
| 5 Oct 2026, 22:25 | 23 | -1 |
| 5 Oct 2026, 21:25 | 24 | -1 |
| 5 Oct 2026, 20:25 | 25 | -2 |
| 5 Oct 2026, 19:25 | 27 | no change |
| 5 Oct 2026, 18:25 | 27 | -1 |
| 5 Oct 2026, 17:25 | 28 | no change |
| 5 Oct 2026, 16:25 | 28 | +1 |
| 5 Oct 2026, 15:25 | 27 | +2 |
| 5 Oct 2026, 14:25 | 25 | -1 |
| 5 Oct 2026, 13:25 | 26 | +1 |
| 5 Oct 2026, 12:25 | 25 | no change |
| 5 Oct 2026, 11:25 | 25 | +1 |
| 5 Oct 2026, 10:25 | 24 | -1 |
| 5 Oct 2026, 09:25 | 25 | -2 |
| 5 Oct 2026, 08:25 | 27 | no change |
| 5 Oct 2026, 07:25 | 27 | +1 |
| 5 Oct 2026, 06:25 | 26 | first reading |
Position on Roblox’s top playing now sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Oct 2026, 00:50 | 84 | no change |
| 5 Oct 2026, 23:50 | 84 | no change |
| 5 Oct 2026, 22:50 | 84 | no change |
| 5 Oct 2026, 21:50 | 84 | no change |
| 5 Oct 2026, 20:50 | 84 | no change |
| 5 Oct 2026, 19:50 | 84 | no change |
| 5 Oct 2026, 18:50 | 84 | no change |
| 5 Oct 2026, 17:50 | 84 | no change |
| 5 Oct 2026, 16:50 | 84 | no change |
| 5 Oct 2026, 15:50 | 84 | no change |
| 5 Oct 2026, 14:50 | 84 | no change |
| 5 Oct 2026, 13:50 | 84 | no change |
| 5 Oct 2026, 12:50 | 84 | no change |
| 5 Oct 2026, 11:50 | 84 | no change |
| 5 Oct 2026, 10:50 | 84 | no change |
| 5 Oct 2026, 09:50 | 84 | no change |
| 5 Oct 2026, 08:50 | 84 | no change |
| 5 Oct 2026, 07:50 | 84 | no change |
| 5 Oct 2026, 06:50 | 84 | no change |
| 5 Oct 2026, 05:50 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Roblox Forsaken #roblox #potemer #robloxanimation”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 13 Aug 2026, 16:01 UTC.
Reddit buzz
19 posts found over the last year.
Top post: ““All Roblox games are done.” Meanwhile Forsaken making the greatest comeback ever:” — 402 upvotes, 75 comments in r/FORSAKENROBLOX.
On Twitch now
Top stream: ChaosTheoryOfficial — “ONE YEAR OF FORSAKEN!!! | ROBLOX FORSAKEN”. Matched from Roblox-category stream titles at our last check.
Growth
| Measured (UTC) | Twitch viewers | Change |
|---|---|---|
| 6 Oct 2026, 01:00 | 53 | +6 |
| 6 Oct 2026, 00:30 | 47 | -9 |
| 6 Oct 2026, 00:00 | 56 | +18 |
| 5 Oct 2026, 23:30 | 38 | +19 |
| 5 Oct 2026, 23:00 | 19 | -8 |
| 5 Oct 2026, 22:30 | 27 | -10 |
| 5 Oct 2026, 22:00 | 37 | +11 |
| 5 Oct 2026, 21:30 | 26 | -5 |
| 5 Oct 2026, 21:00 | 31 | +6 |
| 5 Oct 2026, 20:30 | 25 | +6 |
| 5 Oct 2026, 20:00 | 19 | -16 |
| 5 Oct 2026, 19:30 | 35 | +2 |
| 5 Oct 2026, 19:00 | 33 | -3 |
| 5 Oct 2026, 18:30 | 36 | +17 |
| 5 Oct 2026, 18:00 | 19 | +1 |
| 5 Oct 2026, 17:30 | 18 | +2 |
| 5 Oct 2026, 17:00 | 16 | -23 |
| 5 Oct 2026, 16:30 | 39 | +3 |
| 5 Oct 2026, 16:00 | 36 | +16 |
| 5 Oct 2026, 15:30 | 20 | first reading |
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.