Vina High School 📚 RP
A Roblox experience owned by HAMCHƠI GAMES.
RoleplayENschoolavatar customizationstructured routines
Vina High School 📚 RP is a roleplay experience created on 2024-07-28. It currently has 3,592 players online. The game has accumulated 45,919,122 lifetime visits and 1,934,818 favorites. It holds an 85% like percentage. Players assume roles such as teachers, principals, or students within a structured school simulation environment.
Description (written by the developer; not a statement by this register)
In this roleplay experience, players can take on roles such as teacher, principal, school nurse, or student, and choose how they roleplay their school life. A structured roleplay and avatar simulation focused on High School Roleplay. 🏫 Take on school roles such as student, teacher, or staff, and participate in classes, activities, and daily school routines. 📚 Attend classes, follow schedules, and use roleplay props and tools designed for High School Roleplay. 🎒 Customize your avatar with accessory customization to match your role and school life. 👩🏫 Teachers lead lessons and school activities. 🎓 Students attend classes and follow school rules.
Last updated by the developer 4 Sept 2026, 17:39 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 17:50 | 1,016 | -49 |
| 4 Sept 2026, 16:50 | 1,065 | -293 |
| 4 Sept 2026, 15:50 | 1,358 | -764 |
| 4 Sept 2026, 14:50 | 2,122 | -731 |
| 4 Sept 2026, 13:50 | 2,853 | -110 |
| 4 Sept 2026, 12:50 | 2,963 | +473 |
| 4 Sept 2026, 11:50 | 2,490 | +275 |
| 4 Sept 2026, 10:50 | 2,215 | -30 |
| 4 Sept 2026, 09:50 | 2,245 | +17 |
| 4 Sept 2026, 08:50 | 2,228 | -53 |
| 4 Sept 2026, 07:50 | 2,281 | -221 |
| 4 Sept 2026, 06:50 | 2,502 | -134 |
| 4 Sept 2026, 05:50 | 2,636 | -82 |
| 4 Sept 2026, 04:50 | 2,718 | +181 |
| 4 Sept 2026, 03:50 | 2,537 | +693 |
| 4 Sept 2026, 02:50 | 1,844 | +397 |
| 4 Sept 2026, 01:50 | 1,447 | +260 |
| 4 Sept 2026, 00:50 | 1,187 | -2 |
| 3 Sept 2026, 23:50 | 1,189 | +66 |
| 3 Sept 2026, 22:50 | 1,123 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 17:50 | 85 | no change |
| 4 Sept 2026, 16:50 | 85 | no change |
| 4 Sept 2026, 15:50 | 85 | no change |
| 4 Sept 2026, 14:50 | 85 | no change |
| 4 Sept 2026, 13:50 | 85 | no change |
| 4 Sept 2026, 12:50 | 85 | no change |
| 4 Sept 2026, 11:50 | 85 | no change |
| 4 Sept 2026, 10:50 | 85 | no change |
| 4 Sept 2026, 09:50 | 85 | no change |
| 4 Sept 2026, 08:50 | 85 | no change |
| 4 Sept 2026, 07:50 | 85 | no change |
| 4 Sept 2026, 06:50 | 85 | no change |
| 4 Sept 2026, 05:50 | 85 | no change |
| 4 Sept 2026, 04:50 | 85 | no change |
| 4 Sept 2026, 03:50 | 85 | no change |
| 4 Sept 2026, 02:50 | 85 | no change |
| 4 Sept 2026, 01:50 | 85 | no change |
| 4 Sept 2026, 00:50 | 85 | no change |
| 3 Sept 2026, 23:50 | 85 | no change |
| 3 Sept 2026, 22:50 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.