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Vina High School 📚 RP

Vina High School 📚 RP

A Roblox experience owned by HAMCHƠI GAMES.

RoleplayENschoolavatar customizationstructured routines

Vina High School 📚 RP is a roleplay experience created on 2024-07-28. It currently has 3,592 players online. The game has accumulated 45,919,122 lifetime visits and 1,934,818 favorites. It holds an 85% like percentage. Players assume roles such as teachers, principals, or students within a structured school simulation environment.

Description (written by the developer; not a statement by this register)

In this roleplay experience, players can take on roles such as teacher, principal, school nurse, or student, and choose how they roleplay their school life. A structured roleplay and avatar simulation focused on High School Roleplay. 🏫 Take on school roles such as student, teacher, or staff, and participate in classes, activities, and daily school routines. 📚 Attend classes, follow schedules, and use roleplay props and tools designed for High School Roleplay. 🎒 Customize your avatar with accessory customization to match your role and school life. 👩‍🏫 Teachers lead lessons and school activities. 🎓 Students attend classes and follow school rules.

Last updated by the developer 4 Sept 2026, 17:39 UTC.

1,016
playing (measured 4 Sept 2026, 17:50 UTC)
49,950,337
lifetime visits
85%
liked (6,258 👍 / 1,111 👎)
2,053,418
favourites (41.1 per 1k visits)
28 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6923,9272,309.51,01610 August 20264 September 2026
332 measurements spanning 25 days, net -1,677. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 207–4,412 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 332
Measured (UTC)PlayersChange
4 Sept 2026, 17:501,016-49
4 Sept 2026, 16:501,065-293
4 Sept 2026, 15:501,358-764
4 Sept 2026, 14:502,122-731
4 Sept 2026, 13:502,853-110
4 Sept 2026, 12:502,963+473
4 Sept 2026, 11:502,490+275
4 Sept 2026, 10:502,215-30
4 Sept 2026, 09:502,245+17
4 Sept 2026, 08:502,228-53
4 Sept 2026, 07:502,281-221
4 Sept 2026, 06:502,502-134
4 Sept 2026, 05:502,636-82
4 Sept 2026, 04:502,718+181
4 Sept 2026, 03:502,537+693
4 Sept 2026, 02:501,844+397
4 Sept 2026, 01:501,447+260
4 Sept 2026, 00:501,187-2
3 Sept 2026, 23:501,189+66
3 Sept 2026, 22:501,123first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Powers
999 R$
Ultimate Supercar Pack
999 R$
Ghost Mode (Instant Toggle On/Off)
399 R$
Luxurious Vehicle Pack
399 R$
Vina High School Exclusive Chat Badge
299 R$
Race Vehicle Pack
299 R$
VIP
280 R$
Music Player
279 R$
Country Flag Tag
199 R$
Premium Mansion
79 R$
Hot Air Balloon
39 R$
Vehicle Upgrade
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome18,225,936 · 96.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8521 August 20264 September 2026
332 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 332
Measured (UTC)% likedChange
4 Sept 2026, 17:5085no change
4 Sept 2026, 16:5085no change
4 Sept 2026, 15:5085no change
4 Sept 2026, 14:5085no change
4 Sept 2026, 13:5085no change
4 Sept 2026, 12:5085no change
4 Sept 2026, 11:5085no change
4 Sept 2026, 10:5085no change
4 Sept 2026, 09:5085no change
4 Sept 2026, 08:5085no change
4 Sept 2026, 07:5085no change
4 Sept 2026, 06:5085no change
4 Sept 2026, 05:5085no change
4 Sept 2026, 04:5085no change
4 Sept 2026, 03:5085no change
4 Sept 2026, 02:5085no change
4 Sept 2026, 01:5085no change
4 Sept 2026, 00:5085no change
3 Sept 2026, 23:5085no change
3 Sept 2026, 22:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.