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[๐Ÿ”Š] Flex your PING ๐Ÿค“

[๐Ÿ”Š] Flex your PING ๐Ÿค“

A Roblox experience owned by Aevora Studios.

Social & hangoutENhangoutvoicechatsocial competition

Description (written by the developer; not a statement by this register)

Welcome to Flex Your PING! ๐ŸŒ Are you ready to show off your lightning-fast internet connection and make new friends from around the globe? Flex Your PING is the ultimate hangout game where you can connect, compete, and flex your ping in real-time! Whether you're challenging strangers from across the world or just flexing with your friends, this game offers endless fun and excitement. Join the community and see who has the fastest ping. It's not just about winningโ€”it's about having a blast, making new connections, and showing the world what you've got. So, what are you waiting for? Jump in now and FLEX ๐Ÿ’ช! โš ๏ธTHIS GAME IS STILL IN ALPHAโš ๏ธ Developed by Hero Studios Games Development Team. Ping, Flex, hangout, voicechat, facecam, fun

Last updated by the developer 30 Sept 2025, 13:47 UTC.

0
playing (measured 10 Aug 2026, 21:32 UTC)
2,164
lifetime visits
86%
liked (12 ๐Ÿ‘ / 2 ๐Ÿ‘Ž)
11
favourites (5.1 per 1k visits)
28 July 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Classic Sword
320 R$
Boombox
300 R$
Rainbow Magic Carpet
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

BOB ยท other51 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.