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🌠 Mega Purple Fun Obby

🌠 Mega Purple Fun Obby

A Roblox experience owned by Seals United.

ObbyENobstacle courseparkourcastle theme

Description (written by the developer; not a statement by this register)

IMPORTANT NOTE: This is a slightly difficult obby has it has been designed to challenge you, therefore, you may have a hard time passing stages. New stages, castle stage, badges, trails, Vip pack, pets and secret teleports added 12/21/2018 To access to shop, skips, coins, etc click open on the left. To skip, click the skip icon. If we get 1000 likes, we will release a promo code for unique stuff (code will be limited time, and one time usage)

Last updated by the developer 16 Sept 2024, 06:30 UTC.

0
playing (measured 12 Aug 2026, 16:21 UTC)
146,915
lifetime visits
32%
liked (396 👍 / 832 👎)
933
favourites (6.4 per 1k visits)
20 April 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$
Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome badge · welcome77,571 · 0.00% win
You met a dev · other2,362 · 0.00% win
Stage 50 · progression1,796 · 0.00% win
Stage 100 · progression267 · 0.00% win
The Mushroom · collection40 · 0.00% win
Mushroom Dragon · collection34 · 0.00% win
Crystal Collector · collection30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.