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good guys vs bad guys

good guys vs bad guys

A Roblox experience owned by flippityflop.

Fighting & PvPENmemesigmafighting

Description (written by the developer; not a statement by this register)

who will win? the good guys💚😊🥰 OR... the bad guys💔😾😩 make sure to favorite and smash that like button if you're a real sigma😭🙏 tags(IGNORE): drake, kanye west , lebron james, sigma, ohio, skibdi, rng , luck , fighting, sword fighting, sword fight, green apple, speed , fun, easy, freaky freakbob, meme, Funny, RTHRO , obby , fauna tax, gyat, rizz,, mewing , canada 🇨🇦 🇨🇦 🍁 🍂 , among us, grimace shake , brainrot sussy baka , sunshine 🌞 , poland 🇵🇱 simulator oi oi oi

Last updated by the developer 30 Jul 2024, 12:27 UTC.

0
playing (measured 28 Aug 2026, 10:04 UTC)
1,406
lifetime visits
43%
liked (6 👍 / 8 👎)
4
favourites (2.8 per 1k visits)
28 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 10:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
249 R$
RAINBOW CARPET
149 R$
GRAVITY COIL
39 R$
SPEED COIL
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

hello · welcome1,208 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.