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Point Break, Roller Coaster | Silver Springs

Point Break, Roller Coaster | Silver Springs

A Roblox experience owned by Oakwood Entertainment Corporation.

SimulatorENB&M Point BreakSilver SpringsPlanet Coaster Recreation

Description (written by the developer; not a statement by this register)

Point Break is a steel roller coaster located at Discovery Bay at Silver Springs. Manufactured by famed roller coaster manufacturer B&M Point Break opened to the public on N/A. ____________________ Ride Stats: Height: 260 feet Drop: 250 feet Length: 4,650 feet Top Speed: 85 mph MVA: 96° ____________________ Thanks to the people who worked on this project! ____________________ Also please note this is a Roblox recreation of a Planet Coaster and NoLimits2 Project originally started by lukel047, Koalalazyy, and oldessdudee. __________ Join Oakwood Entertainment Roblox today! Growing one spout of amusements at a time 🌱 ____________________ Tags: Roller Coaster Theme Park Amusement Park

Last updated by the developer 20 Apr 2025, 20:46 UTC.

0
playing (measured 11 Aug 2026, 05:22 UTC)
43,209
lifetime visits
75%
liked (80 👍 / 26 👎)
350
favourites (8.1 per 1k visits)
28 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Point Break QuickTrail
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited Point Break! · other24,702 · 0.00% win
You rode Point Break! · collection13,837 · 0.00% win
You met the Creator! · welcome143 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.