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[Legacy] normal town game

[Legacy] normal town game

A Roblox experience owned by normal town gam group.

Social & hangoutENhangoutsociallegacy

Description (written by the developer; not a statement by this register)

(Discontinued) Normal Town Game is a light-hearted, funny hangout game. Meet new friends, explore our amazing map, or just sit around! It doesn’t matter as you make the choices in NTG! 🗣️Join our official fan group & communications server for exclusive events, update leaks, and more! (.gg/5tHBNQNtCM) ⚠️All users are required to abide by Roblox Community Guidelines and game rules. Violators will be banned immediately. Building: @crixticallity, @ThunderGam3z, @thomasthetroll2705 Scripting: @crixticallity, @thomasthetroll2705, @ThunderGam3z Lighting: @crixticallity Thumbnails: @crixticallity

Last updated by the developer 17 Apr 2026, 06:10 UTC.

0
playing (measured 15 Aug 2026, 11:16 UTC)
1,596
lifetime visits
91%
liked (20 👍 / 2 👎)
14
favourites (8.8 per 1k visits)
28 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 11:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

boombox
50 R$
fish
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome!!!!!!!!! · welcome645 · 0.00% win
untitled tag game reference????? · other27 · 0.00% win
car car car car car · other22 · 0.00% win
car · other22 · 0.00% win
met a developer · social19 · 0.00% win
Blackout · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.