Mic Midwest (π Voice Chat π)
A Roblox experience owned by Mic Midwest.
Social & hangoutENsocial hangoutroleplayvoice chat
Description (written by the developer; not a statement by this register)
Hello there.Concept: "Urban Rooftop Lounge" Central Lounge Area: Large Open Space: An open area with comfortable seating like sofas, bean bags, and stylish chairs. Decorative Elements: Neon lights, futuristic decorations, and large windows with cityscape views. Interactive Zones: Dance Floor: A space with colorful lights and a DJ booth. Include a stage for live performances or player-created events. Photo Booth: A corner with fun props and backdrops where players can take pictures and share them. Activity Stations: Mini-Game Area: Small stations with interactive mini-games or challenges players can participate in. Customizable Vendor Stalls: Players can create their own stalls for selling virtual items or hosting themed activities. Private Spaces: VIP Lounges: Separated areas with luxurious furniture for private hangouts or special events. Relaxation Zone: A quieter section with a zen garden or cozy reading nook. Dynamic Features: Event Board: A digital board displaying.
Last updated by the developer 21 Dec 2024, 03:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 07:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.