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[⛓️] SIMULATOR KAPAL INDONESIA

[⛓️] SIMULATOR KAPAL INDONESIA

A Roblox experience owned by NahkodaIndonesia.

SimulatorIDboat drivingriver simulationIndonesia theme

[⛓️] SIMULATOR KAPAL INDONESIA is a Roblox experience created on 2024-07-29. It has accumulated 1,447,974 lifetime visits and 1,037 favorites. Currently, five users are playing. The experience holds an 82% like percentage. No specific genre is assigned. The description notes a tugboat driving simulation on the Mahakam River with a new rope and barge spawn system.

Description (written by the developer; not a statement by this register)

Experience the sensation of driving using a tugboat from Indonesia, sailing along the very long Mahakam River. New rope & barge spawn system⛓️ please understand that this map is still in the development stage. if there are bugs, lags, and others, it is because the map is still in beta. JANGAN LUPA LIKE👍👍 inspired by The Riter (CP River)

Last updated by the developer 9 Aug 2026, 17:50 UTC.

5
playing (measured 14 Aug 2026, 18:22 UTC)
1,447,974
lifetime visits
80%
liked (211 👍 / 54 👎)
1,567
favourites (1.1 per 1k visits)
29 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 18:221first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Ship simulator Indonesia · welcome96,438 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

80828114 August 2026 — 82 % liked24 August 2026 — 81 % liked13 September 2026 — 80 % liked23 September 2026 — 80 % liked3 October 2026 — 80 % liked13 October 2026 — 80 % liked23 October 2026 — 80 % liked2 November 2026 — 80 % liked14 August 20262 November 2026
8 measurements spanning 80 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 18:3480no change
23 Oct 2026, 18:3480no change
13 Oct 2026, 18:3380no change
3 Oct 2026, 18:3380no change
23 Sept 2026, 18:3280no change
13 Sept 2026, 18:3280-1
24 Aug 2026, 18:3081-1
14 Aug 2026, 18:2382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
21 August 2026
Roblox entity thumbnail
14 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.