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Midnight Babysitter [HORROR]

Midnight Babysitter [HORROR]

A Roblox experience owned by Elevated Horror.

HorrorENhorrormultiplayerstory-driven

Midnight Babysitter [HORROR] is a horror experience created on 2024-07-29. It supports up to 4 players and currently has 7 concurrent users. The game has accumulated 16,463,020 lifetime visits and 194,336 favorites. User engagement shows an 82% like percentage. The experience features multiple endings and an in-game shop for items.

Description (written by the developer; not a statement by this register)

Welcome to Midnight Babysitter! LIKE 👍 + FAVORITE ⭐ for a FREE toy gun in-game 🔫 You accept a job babysitting a young girl for the night while her parents are out of town. It quickly becomes clear that there is EVIL lurking in the shadows. Will you survive, or will you be another one of her victims? There are multiple endings, try to get them all! 🤝 This game is multiplayer and can be played by up to 4 players at once! This game may be slightly difficult to new players, playing with friends or other people is recommended. 🛒 Check out the shop for fun items to troll your friends with Complete the game 2x for a FREE gamepass item 🎁 Credit: Building: Tiptoestim Gameplay: GooblesTheAlien Similar to: Midnight Cleaners, Midnight School, Midnight Massacre, The Night Shift, Midnight Horror, Midnight Diner, Horror, Scary, Story, Midnight Cashiers, Midnight Terror, The Cabin, Cabin

Last updated by the developer 25 Feb 2026, 14:13 UTC.

7
playing (measured 10 Aug 2026, 14:19 UTC)
16,463,020
lifetime visits
82%
liked (16,344 👍 / 3,546 👎)
194,405
favourites (11.8 per 1k visits)
29 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:191first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[50% SALE] Shotgun
285 R$
[SALE] Jumpscare Everyone
249 R$
Infinite Revives!
249 R$
[CHEAP] Pistol
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Good Ending · progression1,386,834 · 0.00% win
Bad Ending · progression532,187 · 0.00% win
Hero Ending · progression3,177 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:3082no change
13 Aug 2026, 17:2182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.