🎰 Gachinko Fight Club「栃木県」🎰
A Roblox experience owned by Gachinko Fight Club「栃木県」.
Fighting & PvPJAcombatbetaleaderboard
Description (written by the developer; not a statement by this register)
🛠️[BETA UPDATE - FIXES] - Combat System - Leaderboard (Kills & Kill Streaks) - Emote Wheel System 🐞 - Fixed several bugs and improved overall stability. ⚠️ Beta Test – Update 0.1 More content and features are coming soon, including (New Maps, Emotes, Game Passes).
Last updated by the developer 25 Jul 2026, 19:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 08:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 10 Sept 2026, 06:05 | 97 | no change |
| 20 Aug 2026, 23:02 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.