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Cake Roll Tower 🍰

Cake Roll Tower 🍰

A Roblox experience owned by Spectacular Obby.

Tower defenseENTower DefenseObbyParkour

Cake Roll Tower 🍰 is a tower-defense experience created on 2024-07-30. It currently has 3 players online. The game has accumulated 61,355,119 lifetime visits and 36,983 favorites. User engagement shows a 92% like percentage. The description mentions new towers every other week and links to a related group.

Description (written by the developer; not a statement by this register)

🍰 Welcome to Cake Roll Tower !! 👍Like and ⭐fav the game for more towers! ⭐New Towers Every Other Week!!⭐ Join the group and check out new games! https://www.roblox.com/communities/4135740/Spectacular-Obby#!/about Tags: Tower, Free, Coffee, Obby, gato easy choko, Nutella, Nutella, Boba, of el Cream, Chocolate aesthetic, Boba, Escape, Admin, Cream, Ice admin, Escape, fun, vallentines, Parkour, Tower, Easy Tower, free, banana, easy, Tower pastel, tower Ice fun, Tower,

Last updated by the developer 7 Jun 2026, 16:22 UTC.

3
playing (measured 10 Aug 2026, 14:31 UTC)
61,355,119
lifetime visits
92%
liked (18,018 👍 / 1,552 👎)
37,033
favourites (0.6 per 1k visits)
30 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jet Pack
374 R$
Flying Cloud
319 R$
Admin Commands
247 R$
[Weapon] Mega Hammer
199 R$
Phonk Slap
199 R$
Flying Carpet [GOLD]
144 R$
Giant Slap Hand 🖐️
99 R$
Double Jump
99 R$
Jump Coil
56 R$
Speed Coil
48 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome36,642,553 · 0.00% win
Nutella End · other3,382,804 · 0.00% win
Vanilla End.png · other2,761,322 · 0.00% win
Fluffy End · progression2,446,231 · 0.00% win
Coffee End · progression2,282,801 · 0.00% win
Ice Cream End · progression1,892,782 · 0.00% win
Barby End.png · other1,878,275 · 0.00% win
LABUBU END · progression1,851,404 · 0.00% win
Marshmallow End · progression1,586,007 · 0.00% win
Avocado End · other1,554,905 · 0.00% win
Cinnamon Bun End · progression1,492,772 · 0.00% win
Rainbow End · progression1,490,630 · 0.00% win
Choko End · progression1,472,005 · 0.00% win
Panda Tower · other1,407,204 · 0.00% win
FNAF End · progression1,259,768 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9223 August 2026 — 92 % liked2 September 2026 — 92 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0292no change
23 Aug 2026, 13:5292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.