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RAGE

RAGE

A Roblox experience owned by Stormbreaker Studios.

Fighting & PvPENanimepvpcombat

Description (written by the developer; not a statement by this register)

"KILLING SPREE" PREMIUM BENEFITS: Exclusive Sparkles +0.6 Credits GAME IS IN BETA, PLEASE EXPECT BUGS!! UPDATE 0.2.1 PC & CONSOLE CONTROLS: Q/ButtonB - Dash F/ButtonL2 - Block/Parry Left Click/ButtonR2 - Attack E/ButtonY - Heavy Attack G/ButtonX - Glory Kill Shift + C - Free Cam CHAT COMMANDS: /rejoin Tags: fighting, battlegrounds, pvp, anime, combat, punching, ubg, untitled, souls, rng, Fortline, Brookhaven, RP, Tycoon, Obby, Roblox, Fun, Roleplay, Gunfight, Battle Royale, Fortblox, Fort, Battle, Fight, PVP, Shooter, Action, Foblox, Survival Royale, Fortblox, Fort, Battle, Fight, PVP, Shooter, Action, Foblox, Survival

Last updated by the developer 28 Dec 2024, 23:50 UTC.

0
playing (measured 12 Aug 2026, 13:04 UTC)
28,824
lifetime visits
63%
liked (97 👍 / 57 👎)
372
favourites (12.9 per 1k visits)
31 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Legendary Flaming Head
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester! · other10,569
You Died! · progression10,293
A little Milestone.. · other1,030
Premium Player! · other941
Meet the Owner! · other433
Joined the Group! · social101
1 Hour Played! · other55
no chick fil a sauce? · other23
Staff Member! · other10

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.