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Duck! A New Journey

Duck! A New Journey

A Roblox experience owned by Duck in Luck.

AdventureENparkourmultiplayerduck theme

Description (written by the developer; not a statement by this register)

ABOUT You are a brave little duck, ready to conquer giant mountains and face ever-greater challenges in a world full of obstacles. With every jump and move, your skills improve, and the adventure becomes even more exciting. And guess what? You are not alone! Team up with friends, share laughs, and conquer the heights together Premium benefits: you run 20% faster ⚠️ Warning: This game may cause high doses of funny and hilarious moments. It is not recommended for those who do not enjoy a good challenge and some spectacular falls. 🎧 For the best experience, please use headphones and make sure to set the graphics to the highest level to enjoy every detail of this colorful world. 🎮 Game Compatibility: Play on all platforms! Join our group below for more updates! Builder: @Andriyrd Scripter:@TheReaIZephyrus Tags: Parkour, Multiplayer, Adventure, Fun, Obstacles, Ducks, Challenges, Friends, Ducks, Duck, Fun, Adventure.

Last updated by the developer 17 Mar 2026, 19:54 UTC.

0
playing (measured 26 Aug 2026, 23:19 UTC)
188
lifetime visits
100%
liked (2 👍 / 0 👎)
2
favourites (10.6 per 1k visits)
31 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 23:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5600
8,000 R$
Doble Jump!
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome56 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.