/Admin/Role-play/ -[THE OG]-
A Roblox experience owned by Roblox Officials Studio.
RoleplayENadmin toolsbtoolsrank management
Description (written by the developer; not a statement by this register)
### Head Administrator Selection and Responsibilities 🎮✨ **Selection Process:** Head Administrators can be appointed by the owner or may acquire the position through the purchase of a designated game pass. 🏷️💼 **Key Responsibilities:** As a Head Administrator, you play a crucial role in enhancing the gaming experience through various responsibilities, including: - **Rank Management:** 🚦 Efficiently manage player ranks using commands such as `;rank` and `;unrank`. - **Roleplay Enhancement:** 🎭 Utilize BTools to develop immersive and engaging roleplay scenarios for the player community. - **Customization:** 🎨 Personalize your administrative presence with commands like `;char` and `;title`, fostering unique interactions within the game. **Important Reminder:** 🚫 Impersonating the owner or any developers is strictly forbidden and will result in immediate disciplinary action. **Owner’s Note:** 💌 We invite you to join our community group and show your support by liking.
Last updated by the developer 17 Jun 2025, 14:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 11:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.