First upd part 1 - Fury Battlegrounds OPEN TESTING
A Roblox experience owned by CorePhase Studios.
Fighting & PvPENbattlegroundsfightingearly access
Description (written by the developer; not a statement by this register)
Welcome to Fury Battlegrounds, a battlegrounds game (if it wasn't obvious already) developed by an indie and tiny (and I mean REALLY tiny) studio called "Iron Fist Studios" (JOIN THE DC SERVER NEOW!!!!). The project is led by GMO (Babytweis). --- KEYBINDS --- Q - Dash & Dash attack (Q + A - Right dash, Q + D - Left dash, Q + W - Front dash, Q + S - Back dash, Q - Dash attack) Left mouse button - Normal punch F - Block 1, 2, 3, 4 - Moves G - Ultimate activation B - Open emote menu - Not all of these keybinds are coded yet, but they will be added later on, and you will be able to change them in settings. - This game is still in early testing, so expect a lot of bugs. If you encounter some, please report it in the official Discord server (with a picture of developer console open - which you can open by pressing F9 on PC or typing "/console"). There are going to be updates every now and then, we'll try, but don't expect consistent update schedules. (oh my god allat yapping 😭🙏)
Last updated by the developer 9 Jul 2026, 15:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Sept 2026, 02:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.