Doors but HARD
A Roblox experience owned by UIOP Group.
HorrorENhorrorsurvivalhigh-difficulty
Description (written by the developer; not a statement by this register)
🚪 DOORS but HARD – A Dark Survival Challenge 😈 This is a skill-based horror game focused on sound, timing, memory, and awareness. There are no cheap jumpscares — only tension and pressure. 🔥 What to Expect: * Randomly generated rooms * Very dark environments * Keys required to progress * Flashlight must be found * Sound-based warnings * High difficulty gameplay 👁️ Enemies: * Many different monsters * Some are fast, some are slow * Each one behaves differently * You never know what’s coming next 🃏 Extras: * There are secret items * Some are extremely rare * Some can completely change the game 🏆 Progress & Challenge: * There are badges to earn * Survive longer to prove your skill * Every run is different 🎧 WARNING: This game is very dark and loud. Headphones are strongly recommended. Only the most patient and skilled players will survive. Good luck. 😈
Last updated by the developer 4 Aug 2026, 16:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 12:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.