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(Geonosis) Sci-Fi/Futristic AI wars

(Geonosis) Sci-Fi/Futristic AI wars

A Roblox experience owned by Nationalist Studios.

ShooterENStar WarsSci-FiBattle Royale

(Geonosis) Sci-Fi/Futristic AI wars is a shooter experience created on 2024-07-31. The game records 606,918 lifetime visits and 4,164 favorites. It maintains an 82% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

The universes of everything fictional have colided, people must survive the war of the ages! -Original by SHEBBERT- -Oreidette (Everything SW, Thanks!) -Razor5 (Everything Combine) -Razor5 (AI system)

Last updated by the developer 21 Dec 2025, 16:45 UTC.

0
playing (measured 10 Aug 2026, 17:16 UTC)
606,918
lifetime visits
82%
liked (822 👍 / 181 👎)
4,161
favourites (6.9 per 1k visits)
31 July 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Eastern Protection From Anomalies · other48,266 · 0.00% win
May I see your Papers? · other2,993 · 0.00% win
Purple Defenders of the Republic · other1,127 · 0.00% win
Chancellor's Blue Defenders · other1,059 · 0.00% win
Big Bois of War · other1,010 · 0.00% win
Hello There · welcome753 · 0.00% win
Droids on Ice · other685 · 0.00% win
Imperial Infection · other327 · 0.00% win
Gift Badge (2024) Not Obtainable · other175 · 0.00% win
Grandpa's angry · other71 · 0.00% win
The War Left Its Scars On All Of Us · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:3682no change
14 Aug 2026, 19:3382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.