Pull A Ball
A Roblox experience owned by Splyfix Entertainment.
PuzzleENphysics puzzlecave explorationco-op
Description (written by the developer; not a statement by this register)
Welcome to Pull A Ball! In this exciting game, you'll take/be in control with a ball that has.. feelings? But other than that, you and ball decided to go strolling in a very deep cave and wanted to tie each other up so you would not get lost, after reaching the very bottom of the cave you try to untie yourselves but fail.. so you decide to ignore that life threatening work you just did to get to the bottom of the cave and now go back up to get help! Will you make it out alive? Well time to find out! Do not forget to join our Group: https://www.roblox.com/groups/34594391/Splyfix-Entertainment#!/about ⚠️IF THERE ARE ANY ISSUES PLEASE LET US KNOW IN OUR GROUP WALL⚠️ CREDITS: @Dan858d - Builder, map designer, Ui designer @SpIyfix - Builder, map designer, Ui designer, scripter Thank You!!
Last updated by the developer 1 Jun 2025, 18:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 05:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.