Akke's Tag Shooter [UPDATE 6] [BETA]
A Roblox experience owned by Akke's Tag Shooter: Group.
ShooterENlaser tagteam shooterbeta
Description (written by the developer; not a statement by this register)
In Akke's Tag Shooter, you must eliminate the other team and get more kills until the end of the round. This game is inspired and based off of the Roblox "Laser Tag" template. Update log: Update 6 has added a new GUI for showing Levels. Experience is not shown, and the Level is in the topbar. Background music has been added, which can also be muted in the topbar. The 5-minute rounds have been reduced to 3-minute rounds. Players now spawn in one central spawn bubble, instead of safezones, to prevent camping. All players are highlighted in teal through walls, also to prevent camping.
Last updated by the developer 2 Jul 2025, 08:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 14:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.