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(R46/R68) Turbo Transit Authority - (R) Train

(R46/R68) Turbo Transit Authority - (R) Train

A Roblox experience owned by Turbo Transit Authority.

SimulatorENtrain simulationvehicle controlpublic transit

Description (written by the developer; not a statement by this register)

The (R) line is a service in the Turbo Transit Authority with 45 stops and spans three boroughs. Update 8/19: Added the R46 and R68 trains. RELEASE (8/1/24): -Remastered the (R) line -Lengthened train to 4 to 5 cars -Revamped train control system -Collisions are turned off so you can drive through other player's trains -Spawner GUI to spawn trains remotely -Anti-spam system which limits each player to spawning one train This game is still in development. We would appreciate your feedback! Updates every 1-2 weeks! Join the group to stay updated! VIP servers are free! VIP server owners can even change the game's settings like turning collisions on. Use the command /settings to learn more. Turbo Transit Hub (other lines; none right now): https://www.roblox.com/games/18162393124

Last updated by the developer 30 Aug 2024, 15:36 UTC.

0
playing (measured 11 Aug 2026, 16:07 UTC)
17,738
lifetime visits
87%
liked (45 👍 / 7 👎)
177
favourites (10.0 per 1k visits)
1 August 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome8,673 · 100.0% win
Canal Street Waterfall · other109 · 0.00% win
City Hall Lower Level · progression67 · 0.00% win
Visit All Stations · collection46 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.