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Factory Rarities! [🌟Energy!]

Factory Rarities! [🌟Energy!]

A Roblox experience owned by Robloxcutter Team Studios.

TycoonENrarityrebirthleaderboards

Factory Rarities! [🌟Energy!] is a tycoon experience created on 2024-08-01. The game has accumulated 1,184,878 lifetime visits and 3,551 favorites. Currently, zero users are playing. The title holds a 71% like percentage. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

Factory Rarities! 🍀Get Rarity! ❌Farm Base Luck and Clovers! 🔄Rebirth Layers for BOOSTS! 🏆Compete with others in the leaderboards! 👍Thumbs up and favorite the game for more updates and features!👍

Last updated by the developer 2 Aug 2026, 17:03 UTC.

0
playing (measured 10 Aug 2026, 15:05 UTC)
1,184,878
lifetime visits
71%
liked (2,374 👍 / 948 👎)
3,560
favourites (3.0 per 1k visits)
1 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SUPERHERO
2,499 R$
ELITE
999 R$
+1 Rune Bulk! [UNRELEASED YET]
399 R$
VIP
399 R$
10x Clovers
249 R$
Auto Roll
249 R$
Auto Rebirth
249 R$
99x RP
169 R$
2x Roll Speed
129 R$
Custom Nametag
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome355,852 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked3 September 2026 — 71 % liked3 October 2026 — 71 % liked13 October 2026 — 71 % liked23 October 2026 — 71 % liked14 August 202623 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 17:0271no change
13 Oct 2026, 17:0171no change
3 Oct 2026, 17:0071no change
3 Sept 2026, 16:1971no change
24 Aug 2026, 14:1571no change
14 Aug 2026, 14:0871first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.