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Awesome Easy Obby ๐ŸŽŠ

Awesome Easy Obby ๐ŸŽŠ

A Roblox experience owned by CRTR.

ObbyENparkourrainbow themeeasy difficulty

Awesome Easy Obby ๐ŸŽŠ is an obby experience created on 2024-08-01. It has accumulated 931,551 lifetime visits and 393 favorites. The game holds a 65% like percentage. Currently, zero users are playing. The description highlights colorful parkour stages and requests likes and favorites for new content.

Description (written by the developer; not a statement by this register)

๐ŸŽถWelcome to the Awesome Easy Obby! Run and jump through this awesome colorful parkour obby!๐ŸŒˆ Be sure to like ๐Ÿ‘ and favorite โญ if you enjoyed the game and for new stages! Please send me a message or post on the group wall if you have any problems with the game! โš  MAY TAKE MULTIPLE RESETS FOR GAMEPASSES TO APPEAR! Tags: Rainbow, Obby, Parkour, Mega, Fun, Obstacle Course, Long, Parkour Obby, Easy

Last updated by the developer 30 Jul 2025, 04:31 UTC.

0
playing (measured 12 Aug 2026, 14:09 UTC)
931,551
lifetime visits
65%
liked (68 ๐Ÿ‘ / 37 ๐Ÿ‘Ž)
395
favourites (0.4 per 1k visits)
1 August 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:090first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Rainbow Carpet
799 R$
Gravity Coil
199 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

6514 August 2026 โ€” 65 % liked3 September 2026 โ€” 65 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 64โ€“66 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:1665no change
14 Aug 2026, 16:0865first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.