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George Brisket Obby

George Brisket Obby

A Roblox experience owned by George’s Brisket Studios.

OtherENrecipecookingbrisket

Description (written by the developer; not a statement by this register)

Ingredients 1 tablespoon cumin 1 cup of brown sugar 2 tablespoons smoked paprika 3 tablespoons dried mustard 1 teaspoon salt 1/2 tablespoon fresh ground black pepper 1 cup of amber ale Method Make a dry-rub out of the dried ingredients, coat brisket Put it in a ziplock bag and squeeze air out Seal and marinade for at least 24 hours Put into smoker tray and pour all juices from ziplock bag back over meat Smoke for 30 minutes (or longer!) at 135C Spray with beer occasionally (from a spray bottle) to keep moist Wrap brisket in double layer of thick foil and seal well with a full cup of beer inside the foil Continue cooking till 93C internal temp Keep cooking juice for gravy Slice against the grain

Last updated by the developer 13 Dec 2025, 12:07 UTC.

0
playing (measured 20 Aug 2026, 12:06 UTC)
2,820
lifetime visits
77%
liked (34 👍 / 10 👎)
34
favourites (12.1 per 1k visits)
1 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 12:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

gravity coil
100 R$
speed coil
100 R$
magic carpet
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

making good brisket · other2,048 · 0.00% win
learning the recipe · progression181 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

77797820 August 2026 — 79 % liked9 September 2026 — 79 % liked29 September 2026 — 77 % liked20 August 202629 September 2026
3 measurements spanning 40 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 12:0777-2
9 Sept 2026, 12:0779no change
20 Aug 2026, 12:0679first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.